Every issue is packed with photo tips, kit reviews and inspiration ...
Speaking to Kinda Funny Games in a recent interview, Yoshida says that the beloved FromSoftware action RPG is "one of the most popular asks on my Twitter/X" and that "people wonder why [Sony hasn ...
Sigh | God of War live service game reportedly cancelled alongside one other live service project, as PlayStation's live service push continues to go just fine The studios that were working on ...
Sony has consistently delivered some of the best smartphones in the market, with a focus on innovation, performance, and affordability. Their range of new smartphones showcases their commitment to ...
10 years after he was first attached to the project, It and The Flash director Andrés Muschietti says he still has plans for Sony's Shadow of the Colossus film adaptation. In 2014, it was then ...
In a post on LinkedIn, Naughty Dog co-founder Andrew Gavin spoke candidly – and publicly – for the first time about why he and fellow co-founder Jason Rubin sold the company to Sony.
Acquired by Sony in 2001 for an undisclosed sum, Naughty Dog is today considered the crown jewel among PlayStation's first-party studio family (although Insomniac has certainly been putting in ...
Naughty Dog co-founder Andrew Gavin in a post on LinkedIn (via VideoGamesChronicle) doesn't regret selling the studio to Sony as it meant resources to make the best possible games. "In the early ...
For the latter, Retro Gamer spoke to developers of games for Sony's handheld system. It was a great device for spotlight genres particularly suited to play on-the-go and in short bursts.
Naughty Dog co-founder Andrew Gavin has opened up about why the studio was acquired by Sony back in 2001. In a lengthy post on LinkedIn, Gavin cited the spiralling costs of game development as one ...