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With the 4th installment of our Plasticity series we are back at our Watch. This time we’re importing the model into Cinema ...
I is coming up on 21–22 May—mark your calendar and grab your spot now, registration’s already open. CEUM 2025.II follows on 17 September!
Unity 6.1 introduces 3D water deformation, Deferred+ rendering in URP, Variable Rate Shading, bicubic lightmap sampling, and experimental WebGPU support.
If your next real-time or game project is missing a stable, saloon or sheriff’s office, this drop is worth a stop: 260 modular Wild West-style 3D assets for Unreal Engine are now available via Fab ...
FMX 2025 unleashes Arcane secrets, Houdini hocus pocus, and a swarm of AI panels onto Stuttgart. Turquoise flags and login buttons now live!
Adobe rolls out new AI-driven video tools for Premiere Pro, including Firefly-powered features. Enhanced workflows, time-saving tools, and stable performance are the key highlight ...
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