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A Xbox 360 and PS3 series that has not been seen since 2013 is reportedly returning with a new game and a new sequel.
Sparking Fryer’s fear for the hardware legacy of Xbox was Microsoft’s reveal of the ROG Xbox Ally, a collaboration revealed during Summer Game Fest that fluffed a longtime dre ...
We compare the Insta360 X5 and X4 to see why the X5 is the best 360 camera yet – lighter, smarter, and finally with ...
So, in other words, you can absolutely expect the PS6 — which by this point is deep in development — to incorporate machine ...
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Game Rant on MSNThe Most Underrated Sega Games Of All TimeSega's classics are well-known—from Sonic to Yakuza—but these Sega-produced games fell through the cracks and deserve a lot more attention.
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Game Rant on MSNOne Massive Horizon 3 Change Would Be a Risk Worth TakingA key element of the Horizon franchise, expanded in Horizon Forbidden West, could be the albatross around its neck, and a ...
Based on everything we've seen of it so far, The Outer Worlds 2 looks like a super solid sequel — but its freshly announced price point is bound to scrub away some of the positivity. As spotted on the ...
Why are we telling you about this? Well, nestled at the bottom of the press release is a note that says “PS3 and Xbox 360 support will be available in the fall of 2010.” ...
Talking of what they got inside. Sony has worked hard since Microsoft joined the race of consoles with Xbox and beating all the odds, sooner smashed the market with Xbox 360. Let me try to sum up what ...
Soulcalibur V was first released for PlayStation 3 and Xbox 360 in 2012. The latest entry in the franchise, Soulcalibur VI, launched in 2018 for PC, PlayStation 4, and Xbox One.
The Xbox 360 and PlayStation 3 were released in 2005 and 2006 respectively. At this point, many out there would consider both retro gaming consoles, and for plenty of gamers in their twenties ...
Graphics and sounds were made to look considerably better on the PS3 and, crucially, it also meant that titles could all fit on one disc rather than the multiplies needed on a 360.
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