Naughty Dog co-founder Andrew Gavin has revealed the reason behind the studio's acquisition by Sony was due to rising game development costs. Sony purchased Naughty Dog right after the release of ...
In a post on LinkedIn, Naughty Dog co-founder Andrew Gavin spoke candidly – and publicly – for the first time about why he and fellow co-founder Jason Rubin sold the company to Sony.
Acquired by Sony in 2001 for an undisclosed sum, Naughty Dog is today considered the crown jewel among PlayStation's first-party studio family (although Insomniac has certainly been putting in ...
Naughty Dog co-founder Andrew Gavin has opened up about why the studio was acquired by Sony back in 2001. In a lengthy post on LinkedIn, Gavin cited the spiralling costs of game development as one ...
Rising game development costs drove Naughty Dog to sell to Sony. Games' budgets climbed from $50,000 in 1980s to $220 million in 2020. Selling was necessary for Naughty Dog to create high-budget ...
Naughty Dog co-founder Andrew Gavin in a post on LinkedIn (via VideoGamesChronicle) doesn't regret selling the studio to Sony as it meant resources to make the best possible games. "In the early ...
It’s all about the money. It’s hard not to imagine Naughty Dog as a studio that wasn’t tied under Sony. PlayStation consoles all saw some incredible title releases from the talented folks at ...
Sony canceled two major live service games that Bend Studio and Bluepoint Games were developing. The cancellation is speculated to be part of Sony’s decision to scale down live-service titles since ...