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Implemented reinforcement learning algorithms, including Value-Iteration and Q-Learning, for a 2D grid world Markov Decision Process resembling a Pac-man game. Also applied the Mini-Max algorithm and ...
This weekend's Free Play Days games are all Pac-Man and each one offers a different way to enjoy the iconic character.
Pac-Man's future has "various possibilities" after Shadow Labyrinth I love Shadow Labyrinth, so I relished the opportunity to speak with Seigo Aizawa, the game’s producer, about how it came to exist.