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Procedural generation has helped with creating vast game worlds as far back as the 80s. Notable games like The Elder Scrolls 2 and Sid Meier's Civilization used procedural generation early on to ...
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Star Atlas Teases 'Random Story Encounters' In Next Major Update, CEO Says Procedural Generation Needed To Populate Universe
Star Atlas has teased the first look at its 'random story encounters' within the upcoming space metaverse. However, CEO Michael Wagner told CCN that procedural generation is crucial to achieving the ...
Introducing Unreal Engine 5.2, an eagerly awaited release that brings forth significant enhancements to the already groundbreaking toolset of UE5. This version reaffirms Unreal Engine's commitment to ...
Last week, the PC adaptation of popular board game Gloomhaven launched out of Steam Early Access, with its 1.0 version bringing tons of story missions, unique characters, a digital-exclusive ...
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