Awesome game, but the pathfinding A.I is just <B><I>horrible</B></I><BR><BR>I have already lost a few multiplayer games because my melee units and heroes decide to take the longest route to a ...
Even the most mundane game mechanics sometimes boast extraordinary origins. In the StarCraft series, resource collectors ignore collisions whenever traveling to or returning with minerals. It's a type ...
Unit Pathfinding. That reminds me of something. Going all the way back to last night, playing Planetary Annihilation. Pathfinding has been the bane of RTS games for a very long time. What should ...