The single player campaign is "50-60 hours" long minimum, according to Remedy lead gameplay designer Sergey Mohov.
Zak Wojnar of Newsweek chats with Remedy Games' Mikael Kasurinen about the highly anticipated action sequel, "Control ...
The follow-up to Remedy's supernatural action hit swaps gunplay for hack-and-slash combat. I played an early demo at Summer ...
Remedy Entertainment wants players to discover and engage in side content in Control Resonant's open environment alongside ...
Remedy Entertainment wants players to “get lost” in CONTROL Resonant’s world and even “force them to have fun” as they ...
Add Yahoo as a preferred source to see more of our stories on Google. Armed with fearsome telekinetic powers and a shape-shifting service weapon, Jesse battled her way through the Oldest House, the ...
Control Resonant will also take the series outside of the confines of the Oldest House and into the streets of Manhattan. Remedy says that Resonant won’t be a fully open-world game and will instead be ...
The partnership between the video game maker and the 'Nightbitch' studio will see popular game franchises turned into film, TV series and other formats. By Etan Vlessing Canada Bureau Chief Annapurna ...