Tons of freebies for Vault Hunters.
The next Borderlands 4 update adds its second raid boss, Subjugator and Thol the invincible, plus new gear and a shared ...
Gearbox's last-minute art swap to cel shaded graphics in Borderlands was an expensive move--Take-Two CEO Strauss Zelnick says ...
Maurice's Black Market moves each week.
That last-minute change ended up costing parent company Take-Two $50 million. Take-Two CEO Strauss Zelnick said as much in a ...
In Borderlands 4 players will assume the role of a legendary Vault Hunter as they blast their way through hordes of enemies in search of new treasures to loot on an all-new planet.
Borderlands 4's combat feels like a hybrid of the series' best bits, but I am still wary of the rest
I really like Borderlands. Or at least I thought I did – I feel a bit embarrassed saying it in public these days. I put at least 2000 hours into Borderlands 2 and The Pre-Sequel between 2012 and 2015.
It seems Gearbox’s decision to make a more grounded game with Borderlands 4, and step away from referential humour and internet slang has worked in its favour. Over on Steam, the game peaked at ...
A new Borderlands 4 announcement from Gearbox Software boss Randy Pitchford has left fans of the madcap looter-shooter series excited. We are still roughly four months out from the September 12 ...
Borderlands’ well-documented 11th hour art style change cost Take-Two an extra $50 million in development costs and delayed ...
Take-Two CEO says "Borderlands wouldn't have been a hit" without $50 million art style change gamble
Borderlands originally looked similar to other big 2000s shooters, until Take-Two boss Strauss Zelnick was pitched a dramatic ...
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