Take-Two CEO Strauss Zelnick is just as disappointed as the rest of us when it comes to the never-ending development of the ...
Work on BioShock 4 has been quite difficult, and has led to Take-Two's CEO saying that much money and time were wasted on its ...
Take-Two CEO Strauss Zelnick tells reporter Stephen Totilo in a new edition of his Game File newsletter that he's never ...
In an interview with Game File, Take-Two Interactive CEO Strauss Zelnick spoke about being "deeply disappointed" about how ...
Take-Two Interactive boss confirms being 'deeply disappointed' with BioShock 4's progress, but offers a positive update on ...
Admission of waste: Strauss Zelnick says BioShock 4 lost years and millions chasing creative dead ends, delaying the franchise’s return. Leadership shake-up: Rod Fergusson, known for Diablo IV and ...
Bioshock 4 has just recruited former Ghost of Tsushima writer, Liz Albl. She joins the upcoming Bioshock game as narrative lead after working on the likes of Far Cry 4, Far Cry 5, and Watch Dogs ...
At some point in the future, BioShock will return. BioShock 4 has been announced for several years, and just last year, a job listing showed that the studio was looking for more hands to work on the ...
The writer behind Ubisoft open-world hit Far Cry 5 and Sony sandbox Ghost of Tsushima - with other credits on Assassin's Creed and Watch Dogs Legion - is confirmed as the narrative lead for BioShock 4 ...
Josh Cotts is a Senior Contributor at GameRant. He graduated Summa Cum Laude from Arizona State University in 2019 with a B.A. in Mass Communications & Media Studies and has been recognized for his ...
Take-Two's CEO admits the company wasted time and money on creative dead ends during BioShock 4's troubled development. New ...
Costly creative dead ends: Strauss Zelnick revealed millions were lost chasing ideas for BioShock 4 that ultimately failed to work, delaying the project for years. Leadership overhaul: Cloud Chamber ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results