Add Yahoo as a preferred source to see more of our stories on Google. “Baby Steps” is a video game about arrested development. On its surface, it is about a 35-year-old man named Nate, wearing a dirty ...
Nate is not doing great. He lives with his parents. He spends most of his time watching TV or playing games. His social skills aren’t good, and it seems like he isn’t the best at taking initiative.
"It's a rock or it's a tree; it's minding its own business. It's not telling you, 'hey, can you get up here?'" When you purchase through links on our site, we may earn an affiliate commission. Here’s ...
Baby Steps has quickly become one of the funniest games I've ever played, but it's also made me almost throw my controller against the wall. It's the latest game from masochistic developer Bennett ...
I've generally avoided Bennet Foddy's games, given they are essentially purpose-built frustration generators. But there's something that intrigues me about Baby Steps. Maybe it’s the inherent ...
The demo wastes no time setting up an elegant story that needs little introduction. A camera swoops through a house as two adults argue about what seems like their kid. We land on a basement-dwelling ...
From the player’s side, Baby Steps feels like a finely honed experience. It’s a walking simulator that follows Nate, a manchild in a gray onesie, as he attempts to scale a mountain and symbolically ...
Too Many Ninjas was the first game Bennett Foddy ever finished. It is a reinterpretation of the excellent and elegant bouncing ball minigame from Archer Maclean’s incredible IK+. Swing your sword to ...
Bennett Foddy’s Speed Chess is the fastest game of chess in the world. Designed for sixteen players to play simultaneously, it lets players move their piece instantly, without waiting for their turn.
On a completely unrelated note, we were also joined by Bennett Foddy (of QWOP fame) to discuss the new open-world hiking game, Baby Steps, which is quite literally a walking simulator - and a very ...
If there’s one thing that impatient gamers hate, it’s having to sit through long, annoying cutscenes. I mean, who has the time? Ok, in all seriousness, cutscenes can make for a great story arch, ...
Getting Over It and QWOP creator Bennet Foddy may have a reputation for making rage-inducing games, but the developer doesn't intend for their next game, Baby Steps, to be quite as frustrating.