Snake Eater review -- Still in a dream
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"I know that DLC is not a trendy space because if you start doing that," says Kojima, "you'll never finish the project." It's an understandable position to hold – after all, plenty of games like The Sims 4 fall into an endless loop of DLC releases with no new launches in sight… a less than ideal route for story-focused directors like Kojima.
"A Hideo Kojima game, OD explores the concept of testing your fear threshold, and what it means to OD on fear--while blurring the boundaries of gaming and film," the description reads. We also know that Kojima is partnering with Oscar-winning filmmaker Jordan Peele for OD, who knows a thing or two about creating unnerving content.
The Kojima Productions head and "On the Beach" director tells IndieWire about what the plot originally entailed, improvements in technology to capture a cast that looks more like a festival lineup than a video game ensemble,
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Kojima's PlayStation Exclusive Physint Is Still Coming, But Right Now It's In The 'Conceptual Stage'
Metal Gear and Death Stranding creator, Hideo Kojima, has confirmed he is still working on PlayStation exclusive action espionage project Physint.
Another notable pick is the action-adventure game Creatures of Ava. As Vic, a researcher who arrives on the planet Ava to help rescue animals before the world is rendered uninhabitable by a mysterious plague, you'll have to explore diverse biomes to save all of the critters.
The Esports World Cup Foundation (EWCF) today announced that Hideo Kojima, founder of KOJIMA PRODUCTIONS, and one of the most influential creative figures in interactive entertainment, will appear at both the Esports World Cup 2025 (EWC) and the New Global Sport Conference (NGSC),
Hideo Kojima has revealed more about his Metal Gear spiritual successor, Physint, saying that it's still in the early stages of development
Yet this new breed of horror didn’t stay dead for long. Despite never seeing a full release, this atmospheric first-person prototype changed video games forever, spawning a dearth of indie imitators and ushering in a new era of first-person frights.